NE Tech: Game Design & Development: News and Events

What's going on in Game Design & Development?

New GameTech Newsletter: Hot off the presses!

Our first GameTech newsletter is here! Enjoy!     To download, click here.


Optitrack Motion Capture Demo

Brent Mason from Optitrack visited the VGDD department at NEIT on August 29. He demonstrated the Prime 17 cameras and motion tracking system. The largest film and game production companies are using motion capture systems on their productions to save time, money, and increase productivity. Motion capture is an amazing tool to compliment the animation production pipeline by allowing animators a way to quickly get to a fine‐tuned starting point, prototype and previs shots, cinematics, and do real time character, prop, and virtual camera streaming into Maya, MotionBuiler and Max.


Power Game Day 2013

The 4th Annual NEIT Power Game Day is approaching! Set for October 24th, the day long event features guest speakers from the game industry, and our Student Showcase of Games. All VGDD/ GDS classes will be canceled that day so all students can attend this important event.

To be eligible for event SWAG and other drawings, you must be registered prior to the event! Raffle names will be generated from the registration list!
Registration is now open!

Click here to find out more & Register...


Global Game Jam 2014

The 48‐ hour 2014 Global Game Jam will be held January 24‐26 at NEIT.
Save the date and register now!

Click here to find out more...

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Check back here regularly for updates. If you have any questions, please contact

Bill Culbertson ( or Scott Lambert (




Event Registry Page




Last updated 12-4-13